![]() Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage. Impulse places lingering elemental damage on your targets, dealing 605 Flame, 605 Shock, and 605 Frost Damage over 8 seconds. Shadowrend Level: 160 HP: Strategy This boss is where new groups and PUGs usually wipe the most. You can dodge-roll out of the way to mitigate its direct effects. Ice Tornado A moving tornado of frost damage that leaves frozen ground in its wake. This effect can stack once every half second, up. Harmful winds deal 52 Physical Damage per stack every 1 second. (5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.Ģ perfected items: Adds 12-526 Critical ChanceĢ items: Reduce the cost of Impulse by 10%. Magic Missile A basic projectile attack that cannot be avoided, but deals neglible damage. (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5. Contents 1 Buffs 1.1 Aegis 1.2 Berserk 1.3 Brutality 1.4 Courage 1.5 Empower 1.6 Endurance 1.7 Evasion 1.8 Expedition 1.9 Force 1. Debuffs can be removed by certain skills or items with cleansing effects. The Perfected versions of these weapons only drop in Veteran Mode or can be awarded to players who successfully rank on the weekly Arena leaderboard.Ģ items: Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.Ģ items: Steadfast Ward applies Major Vitality to your target for 4 seconds, increasing the healing taken on your target by 16%.Ģ perfected items: Adds 2-103 Magicka RecoveryĢ items: Uppercut deals 45% of its damage to all enemies near your primary target.Ģ perfected items: Adds 27-1190 Offensive PenetrationĢ items: Dealing damage with Blade Cloak grants you Spectral Cloak for 2 seconds, reducing your damage taken and increasing your damage done by 6%.Ģ perfected items: Adds 2-103 Stamina RecoveryĢ items: Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. Two buffs/debuffs with the same name from different sources will not stack, though a Major and Minor buff of the same type will.Normal weapons can drop from the last boss of the Arena on normal difficulty.The vamp sneak passive (no speed penalty while sneaking) + rapids + concealed weapon slotted + jailbreaker near sprint speed while sneaking. Farming mats: I would say probably the most. My khajit stamblade vampire uses it along with 3x night terror and 5x night mother's embrace. Firetooth, unique loot from Keeper Imiril in Banished Cells II Guilehammer, unique loot from High Kinlord Rilis in Banished Cells I. Unique pieces include: Corruptor's Maul, unique loot from High Kinlord Rilis in Banished Cells II. ![]() Perfected versions of weapons are slightly more powerful, by virtue of bearing extra stats, longer damage effects or similar bonuses. Public Dungeon Bosses: Have chance to drop shoulder, hand, or weapon set piece. The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types. Types īlackrose weapons are available in two types - normal and perfected. Blackrose Weapons are a special weapon set that drops in the Blackrose Prison arena. ![]()
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